Interactive fitness game for public places

Ekaterina Kurdyukova and Matthias Rehm

erschienen 2009 "Proceedings of the International Conference on Advances in Computer Enterntainment Technology", ACE '09, Pages 437 - 438

Verlag: ACM

ISBN: 978-1-60558-864-3 DOI:


We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body motions and thus provokes physical exercises. Moreover, the game encourages social interactions between players, if played in multi-user mode. To play the game a person needs a mobile phone with accelerometer. We describe the game design based on engagement theories and the first evaluation results. The game can beneficially combine physical exercises and social interactions in a playful way.