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Increasing Cultural Awareness by Games with Embodied Conversational Agents

Matthias Rehm, Nikolaus Bee and Birgit Endrass

erschienen 2007 "Proceedings of Learning with Games" DOI: citeseerx.ist.psu.edu


Abstract:

In this paper we describe a research project that aims at providing a learning environment with virtual characters to train culture-specific nonverbal behavior in order to avoid unnecessary irritations in cross-cultural communication. It is shown that the use of virtual characters in the form of embodied conversational agents is beneficial for such an application. After a general description of the conceptual underpinnings of such a learning environment, a first prototype is presented that addresses the main challenges.


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