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Surface-Poker


Projektstart: 01.10.2009
Projektträger: Universität Augsburg
Projektverantwortung vor Ort: Dr. Chi Tai Dang
Beteiligte WissenschaftlerInnen der Universität Augsburg: Dr. Johannes Wagner
Franziska Moßner

Zusammenfassung

surfacepoker_logoSurface-Poker evolved from a student project as part of the course "Multimedia Praktikum" held in winterterm 2009/2010 at the Lab for Human Centered Multimedia of the University of Augsburg. The students had to creatively elaborate and implement a game for the Microsoft Surface table that takes biosignals into account to affect the gameplay.

Beschreibung

Surface-Poker evolved from a student project as part of the course "Multimedia Praktikum" held in winterterm 2009/2010 at the Lab for Human Centered Multimedia of the University of Augsburg.

The students had to creatively elaborate and implement a game for the Microsoft Surface table that takes biosignals into account to affect the gameplay.


The app to build aimed at:

  • employ interaction techniques enabled through the Microsoft Surface that allow for easy and intuitive access and use
  • explore how visualization can be seamlessly combined with interaction for gameplay
  • integrate biosignals of players collected and transformed by means of the SSI-framework into gameplay

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